Quake 3 mods
The GOG-provided files need to be converted before they are ready for use. Unfortunately, the Steam version does not come with the soundtrack files. The original Quake had a great soundtrack by Nine Inch Nails. For the 2021 re-release music will work out of the box. ? Note: This section only applies to older releases. Windows: Windows\VisualStudio\Build-vkQuake\圆4\Release\id1\pak0.pak.Next to that and copy pak0.pak there, e.g.: vkQuake.exe on Windows or vkquake on Ubuntu. Alternatively, if you own the game, you can obtain both.
Use 7-Zip or a similar file archiver to extract These files aren't free to distribute, but pak0.pak is sufficient to run the game and it's freely available via the Quake has 4 episodes that are split into 2 files:
#QUAKE 3 MODS INSTALL#
If you're running OpenBSD 6.6 or greater you can install the package with: OpenBSD includes vkQuake in the standard package repositories since version 6.6. Some distributions of the game have upper case file names, e.g. ? Note: Make sure all data files are lowercase, e.g. LinuxĬopy all files inside the vkquake-linu圆4 folder in the tar archive to the Quake base directory. Afterward to run the game just execute vkQuake.exe. Support for scriptable particles (from QSS)Ĭopy all files inside the vkquake-_win64 or vkquake-_win32 folder in the zip to the Quake base directory.More modern protocol to avoid certain movement issues (from QSS).Native support for anti aliasing and anisotropic filtering.Proper mip mapping for water surfaces to reduce aliasing.Better color precision reducing banding in dark areas.A software Quake like underwater effect.The game can run at higher frame rates than 72Hz without breaking physics.It is based on the popular QuakeSpasm and QuakeSpasm-Spiked ports and runs all mods compatible with QuakeSpasm like Arcane Dimensions. VkQuake is a port of id Software's Quake using Vulkan instead of OpenGL for rendering.